DANCING IN SAN MONSANO FB Release Feb 21, 2108
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Do you like ⚡ to dance? Do you know that movements never lie? Catherine again announces the festive turmoil 😌 and craves your help! Meet 📢 DANCING IN SAN-MONSANO 📢 Build bridges between the soul and the body, dance 👯 together with your family and friends in the open spaces of the Golden Frontier! Thousands of fervent lights in 🚶 San-Monsano illuminate the happy residents who are resting here ❤ with their hearts. Join to the construction and the subsequent holiday as soon as possible! In this update you will find: ✅ New objects: Dance hall, Enclosure for horses, Enclosure for bison, Trade pier.✅ New unique decorations: Dance with bullets, Talented musician, Underwater dancing, Pensive thinker.

There are 19 goals in this update. There will be 2 TIMERS in this update. One timed goal will appear called "New Trip" where you are asked to fully complete the Dance Hall. There will also be an un-timed goal asking the same thing. The other timed goal will APPEAR AFTER YOU COMPLETE a goal called "Fruits of Care". Once you gather the yarn asked in this goal, this will complete that goal series activating a 48 hr timed goal called "We Can Do More" where players need to fully complete STAGE 4 of both the Horse and Bison Enclosures. If you do not want to activate this timer, hold off getting yarn asked in "Fruits of Care". View all stage 4 build requirements for both enclosures & craft. Once you have all materials required for both stage 4 build requirements, you are good to go finish off "Fruits of Care" - See build stage link further down on this page

DO NOT UPGRADE/ COMPLETE STAGE 4 FOR THE HORSE & BISON ENCLOSURES UNTIL AFTER YOU HAVE COMPLETED A GOAL CALLED "FOLLOW THE HERDS" which will ask you to tame 5 more bison and tame 5 more horses. If you upgrade your enclosures (complete stage 4) before you complete this goal, the wandering horses & bison will disappear from your land & you will be unable to get the tamed horses & tamed bison needed to complete this goal

Primary territory update takes place at is SAN MONSANO. Players will need basic production structures built over there in order to proceed with this update.

Players will finally be working on 'fixing' the bridge located on the left side of San Monsano.

2 new animals will be introduced: untamed bison & untamed horse which will produce RANDOMLY drop items:

Untamed horses, when fed horse lure, will RANDOMLY drop a tamed horse. Untamed bison, when fed bison lure, will RANDOMLY drop a tamed bison. Be prepared to craft plenty of new feed recipes from Eatery for both Horse & Bison as the drop rate is extremely low. Players will need to continually keep feeding Horses & Bison in order to get enough drop items to complete structures & associated goals.

There will be 4 new structures introduced which players will build at San Monsano. PLEASE NOTE THAT THESE STRUCTURES WILL COST VOUCHERS TO PURCHASE, SO ENSURE YOU SET ASIDE 1005 VOUCHERS JUST FOR PURCHASING THESE BUILDINGS

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BISON & HORSES WILL DISAPPEAR FROM YOUR LAND ONCE YOU COMPLETE A GOAL CALLED "FOLLOW THE HERD" (you will be unable to get any more tamed horses or tamed bison once you complete stage 4 of both the bison & horse enclosures so hold off completing that goal until you are sure you have obtained enough bison & horse wool needed to build stages for both of the enclosures)

TO GET YOU STARTED PREPARING WHILE I GET MORE INFORMATION, BELOW IS A LINK TO AN INCOMPLETE LIST OF ITEMS YOU CAN BEGIN CRAFTING/STOCKING UP ON. THIS LIST WILL CHANGE AS I PROGRESS, BUT THIS IS A STARTER LIST FOR NOW & REFLECTS ONLY THE INFO THAT I HAVE AVAILABLE __=====> Click here to view material inventory to stock up on

++ NEW RECIPES x 4 - CRAFTSMAN HOUSE

3 large plywood + 4 prospector’s saws + 5 cheap bolts + 3 worker incentive + 4 cross beam

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2 large plywood + 3 prospector’s hammer + 3 cheap bolts + 3 worker incentive + 2 metal billets

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3 cheap bolts + 3 worker incentive + 2 fir wood billets + 5 repair kits + 3 foresters axe

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1 worker incentive + 1 bison wool + 1 horse wool

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NEW RECIPE x 1 - PROSPECTOR'S SMITHY

2 prospector’s hammer + 1 fire + 2 nickel ingots + 2 zinc ingots

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NEW RECIPES x 2 - EATERY

11 cut grass + 2 fresh water + 1 worker’s incentive + 3 dry feed + 7 durum wheat

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5 cucumber + 5 tomato + 2 fresh water + 1 worker’s incentive + 3 Porcini (penny buns)

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